Bazaar developer reference

CvLuaPlayer::lGetUnitProductionNeeded(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 1803
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lGetUnitProductionNeeded

Hooks

static bool BeforeCvLuaPlayer_lGetUnitProductionNeeded(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetUnitProductionNeeded(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetUnitProductionNeeded(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetUnitProductionNeeded>(host, &BeforeCvLuaPlayer_lGetUnitProductionNeeded);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetUnitProductionNeeded>(host, &AfterCvLuaPlayer_lGetUnitProductionNeeded);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetUnitProductionNeeded>(host, &ReplaceCvLuaPlayer_lGetUnitProductionNeeded);

Code

1802//int getUnitProductionNeeded(UnitTypes  iIndex);1803int CvLuaPlayer::lGetUnitProductionNeeded(lua_State* L)1804{1805	CvPlayerAI* pkPlayer = GetInstance(L);1806	const UnitTypes iIndex = (UnitTypes)lua_tointeger(L, 2);18071808	const int iResult = pkPlayer->getProductionNeeded(iIndex);1809	lua_pushinteger(L, iResult);1810	return 1;1811}

Calls

Called by