Hooks
static bool BeforeCvLuaPlayer_lGetUnitClassCount(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetUnitClassCount(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetUnitClassCount(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetUnitClassCount>(host, &BeforeCvLuaPlayer_lGetUnitClassCount);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetUnitClassCount>(host, &AfterCvLuaPlayer_lGetUnitClassCount);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetUnitClassCount>(host, &ReplaceCvLuaPlayer_lGetUnitClassCount);