CvPlayer::getUnitClassCount(UnitClassTypes) const
- Defined in
- CvPlayer.cpp, line 20443
- Class
- CvPlayer
- Hook name
CivHooks::CvPlayer_getUnitClassCount
Hooks
static bool BeforeCvPlayer_getUnitClassCount(const CvPlayer* self, UnitClassTypes eIndex, int& result);static void AfterCvPlayer_getUnitClassCount(const CvPlayer* self, UnitClassTypes eIndex, int& result);static int ReplaceCvPlayer_getUnitClassCount(int (*original)(const CvPlayer*, UnitClassTypes), const CvPlayer* self, UnitClassTypes eIndex);CivRegisterBefore<CivHooks::CvPlayer_getUnitClassCount>(host, &BeforeCvPlayer_getUnitClassCount);CivRegisterAfter<CivHooks::CvPlayer_getUnitClassCount>(host, &AfterCvPlayer_getUnitClassCount);CivRegisterReplace<CivHooks::CvPlayer_getUnitClassCount>(host, &ReplaceCvPlayer_getUnitClassCount);
Code
20443int CvPlayer::getUnitClassCount(UnitClassTypes eIndex) const20444{20445 CvAssertMsg(eIndex >= 0, "eIndex is expected to be non-negative (invalid Index)");20446 CvAssertMsg(eIndex < GC.getNumUnitClassInfos(), "eIndex is expected to be within maximum bounds (invalid Index)");20447 return m_paiUnitClassCount[eIndex];20448}
Calls
FAutoVariable::operator[]
Called by
- CvGameQueries::GetLeastAdvancedUnitClassNobodyHas(bool)
- CvPlayer::canTrain(UnitTypes, bool, bool, bool, bool, CvString *) const
- CvPlayer::getProductionNeeded(UnitTypes) const
- CvPlayer::getUnitClassCountPlusMaking(UnitClassTypes) const
- CvPlayer::isUnitClassMaxedOut(UnitClassTypes, int) const
- CvLuaPlayer::lGetUnitClassCount(lua_State *)