Bazaar developer reference

CvLuaPlayer::lGetAlliedTurns(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 6447
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lGetAlliedTurns

Hooks

static bool BeforeCvLuaPlayer_lGetAlliedTurns(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetAlliedTurns(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetAlliedTurns(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetAlliedTurns>(host, &BeforeCvLuaPlayer_lGetAlliedTurns);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetAlliedTurns>(host, &AfterCvLuaPlayer_lGetAlliedTurns);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetAlliedTurns>(host, &ReplaceCvLuaPlayer_lGetAlliedTurns);

Code

6447int CvLuaPlayer::lGetAlliedTurns(lua_State* L)6448{6449	CvPlayerAI* pkPlayer = GetInstance(L);64506451	const int iResult = pkPlayer->GetMinorCivAI()->GetAlliedTurns();6452	lua_pushinteger(L, iResult);6453	return 1;6454}

Calls

Called by