Hooks
static bool BeforeCvLuaPlayer_lGetQueuePosition(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetQueuePosition(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetQueuePosition(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetQueuePosition>(host, &BeforeCvLuaPlayer_lGetQueuePosition);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetQueuePosition>(host, &AfterCvLuaPlayer_lGetQueuePosition);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetQueuePosition>(host, &ReplaceCvLuaPlayer_lGetQueuePosition);