Hooks
static bool BeforeCvLuaPlayer_lAI_updateFoundValues(lua_State* L, int& result);static void AfterCvLuaPlayer_lAI_updateFoundValues(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lAI_updateFoundValues(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lAI_updateFoundValues>(host, &BeforeCvLuaPlayer_lAI_updateFoundValues);CivRegisterAfter<CivHooks::CvLuaPlayer_lAI_updateFoundValues>(host, &AfterCvLuaPlayer_lAI_updateFoundValues);CivRegisterReplace<CivHooks::CvLuaPlayer_lAI_updateFoundValues>(host, &ReplaceCvLuaPlayer_lAI_updateFoundValues);