Hooks
static bool BeforeCvLuaPlayer_lGetMilitaryProductionModifier(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetMilitaryProductionModifier(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetMilitaryProductionModifier(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetMilitaryProductionModifier>(host, &BeforeCvLuaPlayer_lGetMilitaryProductionModifier);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetMilitaryProductionModifier>(host, &AfterCvLuaPlayer_lGetMilitaryProductionModifier);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetMilitaryProductionModifier>(host, &ReplaceCvLuaPlayer_lGetMilitaryProductionModifier);