CvLuaPlayer::lGetAgricultureHistory(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 7960
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lGetAgricultureHistory
Hooks
static bool BeforeCvLuaPlayer_lGetAgricultureHistory(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetAgricultureHistory(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetAgricultureHistory(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetAgricultureHistory>(host, &BeforeCvLuaPlayer_lGetAgricultureHistory);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetAgricultureHistory>(host, &AfterCvLuaPlayer_lGetAgricultureHistory);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetAgricultureHistory>(host, &ReplaceCvLuaPlayer_lGetAgricultureHistory);
Code
7959//int getAgricultureHistory(int iTurn) const;7960int CvLuaPlayer::lGetAgricultureHistory(lua_State* L)7961{7962 CvPlayerAI* pkPlayer = GetInstance(L);7963 unsigned int uiTurn = (unsigned int)luaL_checkint(L, 2);7964 unsigned int uiDataSet = pkPlayer->getReplayDataSetIndex("REPLAYDATASET_AGRICULTURE");7965 lua_pushinteger(L, pkPlayer->getReplayDataValue(uiDataSet, uiTurn));7966 return 1;7967}
Calls
CvLuaScopedInstance::GetInstance- CvPlayer::getReplayDataSetIndex(const char *)
- CvPlayer::getReplayDataValue(unsigned int, unsigned int) const
lua_pushintegerluaL_checkinteger