Hooks
static bool BeforeCvLuaPlayer_lGetWeDeclaredWarOnFriendCount(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetWeDeclaredWarOnFriendCount(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetWeDeclaredWarOnFriendCount(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetWeDeclaredWarOnFriendCount>(host, &BeforeCvLuaPlayer_lGetWeDeclaredWarOnFriendCount);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetWeDeclaredWarOnFriendCount>(host, &AfterCvLuaPlayer_lGetWeDeclaredWarOnFriendCount);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetWeDeclaredWarOnFriendCount>(host, &ReplaceCvLuaPlayer_lGetWeDeclaredWarOnFriendCount);