Hooks
static bool BeforeCvLuaPlayer_lGetCityConnectionGoldTimes100(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetCityConnectionGoldTimes100(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetCityConnectionGoldTimes100(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetCityConnectionGoldTimes100>(host, &BeforeCvLuaPlayer_lGetCityConnectionGoldTimes100);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetCityConnectionGoldTimes100>(host, &AfterCvLuaPlayer_lGetCityConnectionGoldTimes100);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetCityConnectionGoldTimes100>(host, &ReplaceCvLuaPlayer_lGetCityConnectionGoldTimes100);