CvLuaGame::RegisterMembers(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 50
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_RegisterMembers- Changed in
- 0.5.0
Hooks
static bool BeforeCvLuaGame_RegisterMembers(lua_State* L);static void AfterCvLuaGame_RegisterMembers(lua_State* L);static void ReplaceCvLuaGame_RegisterMembers(void (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_RegisterMembers>(host, &BeforeCvLuaGame_RegisterMembers);CivRegisterAfter<CivHooks::CvLuaGame_RegisterMembers>(host, &AfterCvLuaGame_RegisterMembers);CivRegisterReplace<CivHooks::CvLuaGame_RegisterMembers>(host, &ReplaceCvLuaGame_RegisterMembers);
Code
50void CvLuaGame::RegisterMembers(lua_State* L)51{52 Method(CanHandleAction);53 Method(HandleAction);54 Method(UpdateScore);55 Method(CycleCities);56 Method(CycleUnits);57 Method(CyclePlotUnits);5859 Method(SelectionListMove);60 Method(SelectionListGameNetMessage);61 Method(SelectedCitiesGameNetMessage);62 Method(CityPushOrder);63 Method(CityPurchaseUnit);64 Method(CityPurchaseBuilding);65 Method(CityPurchaseProject);6667 Method(GetProductionPerPopulation);6869 Method(GetAdjustedPopulationPercent);70 Method(GetAdjustedLandPercent);7172 Method(GetUnitedNationsCountdown);73 Method(SetUnitedNationsCountdown);7475 Method(CountCivPlayersAlive);76 Method(CountCivPlayersEverAlive);77 Method(CountCivTeamsAlive);78 Method(CountCivTeamsEverAlive);79 Method(CountHumanPlayersAlive);80 Method(CountHumanPlayersEverAlive);8182 Method(CountTotalCivPower);83 Method(CountTotalNukeUnits);84 Method(CountKnownTechNumTeams);8586 Method(GoldenAgeLength);87 Method(VictoryDelay);88 Method(GetImprovementUpgradeTime);89 Method(CanTrainNukes);9091 Method(GetCurrentEra);9293 Method(GetDiploResponse);9495 Method(GetActiveTeam);96 Method(GetActiveCivilizationType);97 Method(IsNetworkMultiPlayer);98 Method(IsGameMultiPlayer);99 Method(IsTeamGame);100101 Method(ReviveActivePlayer);102103 Method(GetNumHumanPlayers);104 Method(GetNumSequentialHumans);105 Method(GetGameTurn);106 Method(SetGameTurn);107 Method(GetTurnYear);108 Method(GetGameTurnYear);109 Method(GetTurnString);110#if defined(MOD_API_LUA_EXTENSIONS)111 Method(GetDateString);112#endif113114 Method(GetElapsedGameTurns);115 Method(GetMaxTurns);116 Method(SetMaxTurns);117 Method(ChangeMaxTurns);118 Method(GetMaxCityElimination);119 Method(SetMaxCityElimination);120 Method(GetNumAdvancedStartPoints);121 Method(SetNumAdvancedStartPoints);122 Method(GetStartTurn);123 Method(GetWinningTurn);124 Method(GetStartYear);125 Method(SetStartYear);126 Method(GetEstimateEndTurn);127 Method(SetEstimateEndTurn);128 Method(GetTurnSlice);129 Method(GetMinutesPlayed);130 Method(GetTargetScore);131 Method(SetTargetScore);132133 Method(IsStaticTutorialActive);134 Method(SetStaticTutorialActive);135 Method(IsEverRightClickMoved);136 Method(SetEverRightClickMoved);137138 Method(IsTutorialLogging);139 Method(IsTutorialDebugging);140 Method(GetTutorialLevel);141142 Method(HasAdvisorMessageBeenSeen);143 Method(SetAdvisorMessageHasBeenSeen);144145 Method(SetAdvisorBadAttackInterrupt);146 Method(SetAdvisorCityAttackInterrupt);147148 Method(GetAllowRClickMovementWhileScrolling);149150 Method(GetNumGameTurnActive);151 Method(CountNumHumanGameTurnActive);152 Method(GetNumCities);153 Method(GetNumCivCities);154 Method(GetTotalPopulation);155156 Method(GetNoNukesCount);157 Method(IsNoNukes);158 Method(ChangeNoNukesCount);159 Method(GetNukesExploded);160 Method(ChangeNukesExploded);161162 Method(GetMaxPopulation);163 Method(GetInitPopulation);164 Method(GetInitLand);165 Method(GetInitTech);166 Method(GetInitWonders);167 Method(GetNumWorldWonders);168169 Method(GetAIAutoPlay);170 Method(SetAIAutoPlay);171172 Method(IsScoreDirty);173 Method(SetScoreDirty);174 Method(IsCircumnavigated);175 Method(MakeCircumnavigated);176177 Method(DoFromUIDiploEvent);178179 Method(IsDebugMode);180 Method(SetDebugMode);181 Method(ToggleDebugMode);182 Method(UpdateFOW);183184 Method(GetPitbossTurnTime);185 Method(SetPitbossTurnTime);186 Method(IsHotSeat);187 Method(IsPbem);188 Method(IsPitboss);189 Method(IsSimultaneousTeamTurns);190191 Method(IsFinalInitialized);192193 Method(GetActivePlayer);194 Method(SetActivePlayer);195 Method(GetPausePlayer);196 Method(SetPausePlayer);197 Method(IsPaused);198 Method(GetBestLandUnit);199 Method(GetBestLandUnitCombat);200201 Method(GetFaithCost);202203 Method(GetWinner);204 Method(GetVictory);205 Method(SetWinner);206 Method(GetGameState);207 Method(SetGameState);208209 Method(GetVotesNeededForDiploVictory);210 Method(IsUnitedNationsActive);211212 Method(GetNumVictoryVotesTallied);213 Method(GetVoteCast);214 Method(GetPreviousVoteCast);215 Method(GetNumVotesForTeam);216 Method(SetNumVotesForTeam);217 Method(ChangeNumVotesForTeam);218219 Method(GetHandicapType);220 Method(GetCalendar);221 Method(GetStartEra);222 Method(GetGameSpeedType);223 Method(GetRankPlayer);224 Method(GetPlayerRank);225 Method(GetPlayerScore);226 Method(GetRankTeam);227 Method(GetTeamRank);228 Method(GetTeamScore);229 Method(IsOption);230 Method(SetOption);231 Method(IsMPOption);232 Method(GetUnitCreatedCount);233 Method(GetUnitClassCreatedCount);234 Method(IsUnitClassMaxedOut);235 Method(GetBuildingClassCreatedCount);236 Method(IsBuildingClassMaxedOut);237238 Method(GetProjectCreatedCount);239 Method(IsProjectMaxedOut);240241 Method(IsVictoryValid);242 Method(SetVictoryValid);243 Method(IsSpecialUnitValid);244 Method(MakeSpecialUnitValid);245 Method(IsNukesValid);246 Method(MakeNukesValid);247 Method(IsInAdvancedStart);248249 Method(SetName);250 Method(GetName);251 Method(Rand);252 Method(CalculateSyncChecksum);253 Method(CalculateOptionsChecksum);254255 Method(GetReplayMessage);256 Method(GetReplayMessages);257 Method(GetNumReplayMessages);258 Method(GetReplayInfo);259260 Method(SaveReplay);261262 Method(AddPlayer);263264 Method(SetPlotExtraYield);265 Method(ChangePlotExtraCost);266267 Method(IsCivEverActive);268 Method(IsLeaderEverActive);269 Method(IsUnitEverActive);270 Method(IsBuildingEverActive);271272 Method(CanDoControl);273 Method(DoControl);274275 Method(DoMinorPledgeProtection);276 Method(DoMinorGoldGift);277 Method(DoMinorGiftGold);278 Method(DoMinorGiftTileImprovement);279 Method(DoMinorBullyGold);280 Method(DoMinorBullyUnit);281 Method(DoMinorBuyout);282283 Method(GetBestWondersPlayer);284 Method(GetBestPoliciesPlayer);285 Method(GetBestGreatPeoplePlayer);286287 Method(IsEverAttackedTutorial);288289 Method(GameplayDiplomacyAILeaderMessage);290291 Method(GetResourceUsageType);292293 Method(GetNumResourceRequiredForUnit);294 Method(GetNumResourceRequiredForBuilding);295296 Method(IsCombatWarned);297 Method(SetCombatWarned);298299 Method(GetAdvisorCounsel);300 Method(SetAdvisorRecommenderCity);301302 Method(IsUnitRecommended);303 Method(IsBuildingRecommended);304 Method(IsProjectRecommended);305306 Method(SetAdvisorRecommenderTech);307 Method(IsTechRecommended);308309 Method(GetVariableCitySizeFromPopulation);310311 Method(GetResearchAgreementCost);312313 Method(GetCustomOption);314315 Method(GetNumCitiesPolicyCostMod);316 Method(GetNumCitiesTechCostMod);317318 Method(GetBuildingYieldChange);319 Method(GetBuildingYieldModifier);320321 Method(GetWorldNumCitiesUnhappinessPercent);322323 Method(GetDealDuration);324 Method(GetPeaceDuration);325326 Method(GetUnitUpgradesTo);327328 Method(GetCombatPrediction);329330 Method(GetTimeString);331332 Method(GetMinimumFaithNextPantheon);333 Method(SetMinimumFaithNextPantheon);334335#if defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_API_RELIGION)336 Method(IsInSomeReligion);337#endif338 Method(GetAvailablePantheonBeliefs);339 Method(GetAvailableFounderBeliefs);340 Method(GetAvailableFollowerBeliefs);341 Method(GetAvailableEnhancerBeliefs);342 Method(GetAvailableBonusBeliefs);343 Method(GetAvailableReformationBeliefs);344345 Method(GetNumFollowers);346 Method(GetNumCitiesFollowing);347348 Method(GetBeliefsInReligion);349 Method(GetNumReligionsStillToFound);350 Method(GetNumReligionsFounded);351 Method(GetHolyCityForReligion);352 Method(GetReligionName);353 Method(GetFounderBenefitsReligion);354355 Method(FoundPantheon);356#if defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_API_RELIGION)357 Method(EnhancePantheon);358#endif359 Method(FoundReligion);360 Method(EnhanceReligion);361#if defined(MOD_API_LUA_EXTENSIONS)362 Method(AddReformation);363#endif364 Method(SetHolyCity);365 Method(GetFounder);366 Method(SetFounder);367368 Method(GetTurnsBetweenMinorCivElections);369 Method(GetTurnsUntilMinorCivElection);370371 Method(GetNumActiveLeagues);372 Method(GetNumLeaguesEverFounded);373 Method(GetLeague);374 Method(GetActiveLeague);375376#if defined(MOD_API_LUA_EXTENSIONS)377 Method(IsAchievementUnlocked);378 Method(GetSteamStat);379#endif380381 Method(IsProcessingMessages);382383#if defined(MOD_API_LUA_EXTENSIONS)384 Method(CreateGreatWork);385#endif386 Method(GetGreatWorkTooltip);387 Method(GetGreatWorkName);388 Method(GetGreatWorkType);389 Method(GetGreatWorkClass);390 Method(GetGreatWorkArtist);391 Method(GetGreatWorkEra);392 Method(GetGreatWorkEraAbbreviation);393 Method(GetGreatWorkEraShort);394 Method(GetGreatWorkCreator);395 Method(GetGreatWorkController);396 Method(GetGreatWorkCurrentThemingBonus);397 Method(GetArtifactName);398399 Method(GetNumFreePolicies);400401 Method(GetLongestCityConnectionPlots);402403#if defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_API_TRADEROUTES)404 Method(GetTradeRoute);405#endif406 Method(SelectedUnit_SpeculativePopupTradeRoute_Display);407 Method(SelectedUnit_SpeculativePopupTradeRoute_Hide);408 Method(MouseoverUnit);409410 Method(GetNumArchaeologySites);411 Method(GetNumHiddenArchaeologySites);412413#if defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_API_EXTENSIONS)414 Method(ExitLeaderScreen);415#endif416417#if defined(MOD_API_LUA_EXTENSIONS)418 Method(GetDllGuid);419 Method(ReloadGameDataDefines);420 Method(ReloadCustomModOptions);421 Method(IsCustomModOption);422 Method(GetCustomModOption);423 Method(SpewTestEvents);424#endif425426#if defined(MOD_API_LUA_EXTENSIONS)427 Method(AnyoneHasBelief);428 Method(AnyoneHasBuilding);429 Method(AnyoneHasBuildingClass);430 Method(AnyoneHasAnyWonder);431 Method(AnyoneHasWonder);432 Method(GetCivilizationPlayer);433 Method(AnyoneIsInEra);434 Method(AnyoneHasReachedEra);435 Method(AnyoneHasAnyNaturalWonder);436 Method(AnyoneHasNaturalWonder);437 Method(AnyoneHasPolicy);438 Method(AnyoneHasTenet);439 Method(AnyoneHasPolicyBranch);440 Method(AnyoneHasIdeology);441 Method(AnyoneHasProject);442 Method(AnyoneHasPantheon);443 Method(AnyoneHasAnyReligion);444 Method(AnyoneHasReligion);445 Method(IsResolutionPassed);446 Method(AnyoneHasTech);447 Method(AnyoneHasUnit);448 Method(AnyoneHasUnitClass);449#endif450#if defined(CIV_HOST_API)451 RegisterMethod(L, &CivHostLuaGetPluginValue, "GetPluginValue");452#endif453}
Calls
CivHostLuaGetPluginValue- CvLuaGame::lAddPlayer(lua_State *)
- CvLuaGame::lAddReformation(lua_State *)
- CvLuaGame::lAnyoneHasAnyNaturalWonder(lua_State *)
- CvLuaGame::lAnyoneHasAnyReligion(lua_State *)
- CvLuaGame::lAnyoneHasAnyWonder(lua_State *)
- CvLuaGame::lAnyoneHasBelief(lua_State *)
- CvLuaGame::lAnyoneHasBuilding(lua_State *)
- CvLuaGame::lAnyoneHasBuildingClass(lua_State *)
- CvLuaGame::lAnyoneHasIdeology(lua_State *)
- CvLuaGame::lAnyoneHasNaturalWonder(lua_State *)
- CvLuaGame::lAnyoneHasPantheon(lua_State *)
- CvLuaGame::lAnyoneHasPolicy(lua_State *)
- CvLuaGame::lAnyoneHasPolicyBranch(lua_State *)
- CvLuaGame::lAnyoneHasProject(lua_State *)
- CvLuaGame::lAnyoneHasReachedEra(lua_State *)
- CvLuaGame::lAnyoneHasReligion(lua_State *)
- CvLuaGame::lAnyoneHasTech(lua_State *)
- CvLuaGame::lAnyoneHasTenet(lua_State *)
- CvLuaGame::lAnyoneHasUnit(lua_State *)
- CvLuaGame::lAnyoneHasUnitClass(lua_State *)
- CvLuaGame::lAnyoneHasWonder(lua_State *)
- CvLuaGame::lAnyoneIsInEra(lua_State *)
- CvLuaGame::lCalculateOptionsChecksum(lua_State *)
- CvLuaGame::lCalculateSyncChecksum(lua_State *)
- CvLuaGame::lCanDoControl(lua_State *)
- CvLuaGame::lCanHandleAction(lua_State *)
- CvLuaGame::lCanTrainNukes(lua_State *)
- CvLuaGame::lChangeMaxTurns(lua_State *)
- CvLuaGame::lChangeNoNukesCount(lua_State *)
- CvLuaGame::lChangeNukesExploded(lua_State *)
- CvLuaGame::lChangeNumVotesForTeam(lua_State *)
- CvLuaGame::lChangePlotExtraCost(lua_State *)
- CvLuaGame::lCityPurchaseBuilding(lua_State *)
- CvLuaGame::lCityPurchaseProject(lua_State *)
- CvLuaGame::lCityPurchaseUnit(lua_State *)
- CvLuaGame::lCityPushOrder(lua_State *)
- CvLuaGame::lCountCivPlayersAlive(lua_State *)
- CvLuaGame::lCountCivPlayersEverAlive(lua_State *)
- CvLuaGame::lCountCivTeamsAlive(lua_State *)
- CvLuaGame::lCountCivTeamsEverAlive(lua_State *)
- CvLuaGame::lCountHumanPlayersAlive(lua_State *)
- CvLuaGame::lCountHumanPlayersEverAlive(lua_State *)
- CvLuaGame::lCountKnownTechNumTeams(lua_State *)
- CvLuaGame::lCountNumHumanGameTurnActive(lua_State *)
- CvLuaGame::lCountTotalCivPower(lua_State *)
- CvLuaGame::lCountTotalNukeUnits(lua_State *)
- CvLuaGame::lCreateGreatWork(lua_State *)
- CvLuaGame::lCycleCities(lua_State *)
- CvLuaGame::lCyclePlotUnits(lua_State *)
- CvLuaGame::lCycleUnits(lua_State *)
- CvLuaGame::lDoControl(lua_State *)
- CvLuaGame::lDoFromUIDiploEvent(lua_State *)
- CvLuaGame::lDoMinorBullyGold(lua_State *)
- CvLuaGame::lDoMinorBullyUnit(lua_State *)
- CvLuaGame::lDoMinorBuyout(lua_State *)
- CvLuaGame::lDoMinorGiftGold(lua_State *)
- CvLuaGame::lDoMinorGiftTileImprovement(lua_State *)
- CvLuaGame::lDoMinorGoldGift(lua_State *)
- CvLuaGame::lDoMinorPledgeProtection(lua_State *)
- CvLuaGame::lEnhancePantheon(lua_State *)
- CvLuaGame::lEnhanceReligion(lua_State *)
- CvLuaGame::lExitLeaderScreen(lua_State *)
- CvLuaGame::lFoundPantheon(lua_State *)
- CvLuaGame::lFoundReligion(lua_State *)
- CvLuaGame::lGameplayDiplomacyAILeaderMessage(lua_State *)
- CvLuaGame::lGetActiveCivilizationType(lua_State *)
- CvLuaGame::lGetActiveLeague(lua_State *)
- CvLuaGame::lGetActivePlayer(lua_State *)
- CvLuaGame::lGetActiveTeam(lua_State *)
- CvLuaGame::lGetAdjustedLandPercent(lua_State *)
- CvLuaGame::lGetAdjustedPopulationPercent(lua_State *)
- CvLuaGame::lGetAdvisorCounsel(lua_State *)
- CvLuaGame::lGetAIAutoPlay(lua_State *)
- CvLuaGame::lGetAllowRClickMovementWhileScrolling(lua_State *)
- CvLuaGame::lGetArtifactName(lua_State *)
- CvLuaGame::lGetAvailableBonusBeliefs(lua_State *)
- CvLuaGame::lGetAvailableEnhancerBeliefs(lua_State *)
- CvLuaGame::lGetAvailableFollowerBeliefs(lua_State *)
- CvLuaGame::lGetAvailableFounderBeliefs(lua_State *)
- CvLuaGame::lGetAvailablePantheonBeliefs(lua_State *)
- CvLuaGame::lGetAvailableReformationBeliefs(lua_State *)
- CvLuaGame::lGetBeliefsInReligion(lua_State *)
- CvLuaGame::lGetBestGreatPeoplePlayer(lua_State *)
- CvLuaGame::lGetBestLandUnit(lua_State *)
- CvLuaGame::lGetBestLandUnitCombat(lua_State *)
- CvLuaGame::lGetBestPoliciesPlayer(lua_State *)
- CvLuaGame::lGetBestWondersPlayer(lua_State *)
- CvLuaGame::lGetBuildingClassCreatedCount(lua_State *)
- CvLuaGame::lGetBuildingYieldChange(lua_State *)
- CvLuaGame::lGetBuildingYieldModifier(lua_State *)
- CvLuaGame::lGetCalendar(lua_State *)
- CvLuaGame::lGetCivilizationPlayer(lua_State *)
- CvLuaGame::lGetCombatPrediction(lua_State *)
- CvLuaGame::lGetCurrentEra(lua_State *)
- CvLuaGame::lGetCustomModOption(lua_State *)
- CvLuaGame::lGetCustomOption(lua_State *)
- CvLuaGame::lGetDateString(lua_State *)
- CvLuaGame::lGetDealDuration(lua_State *)
- CvLuaGame::lGetDiploResponse(lua_State *)
- CvLuaGame::lGetDllGuid(lua_State *)
- CvLuaGame::lGetElapsedGameTurns(lua_State *)
- CvLuaGame::lGetEstimateEndTurn(lua_State *)
- CvLuaGame::lGetFaithCost(lua_State *)
- CvLuaGame::lGetFounder(lua_State *)
- CvLuaGame::lGetFounderBenefitsReligion(lua_State *)
- CvLuaGame::lGetGameSpeedType(lua_State *)
- CvLuaGame::lGetGameState(lua_State *)
- CvLuaGame::lGetGameTurn(lua_State *)
- CvLuaGame::lGetGameTurnYear(lua_State *)
- CvLuaGame::lGetGreatWorkArtist(lua_State *)
- CvLuaGame::lGetGreatWorkClass(lua_State *)
- CvLuaGame::lGetGreatWorkController(lua_State *)
- CvLuaGame::lGetGreatWorkCreator(lua_State *)
- CvLuaGame::lGetGreatWorkCurrentThemingBonus(lua_State *)
- CvLuaGame::lGetGreatWorkEra(lua_State *)
- CvLuaGame::lGetGreatWorkEraAbbreviation(lua_State *)
- CvLuaGame::lGetGreatWorkEraShort(lua_State *)
- CvLuaGame::lGetGreatWorkName(lua_State *)
- CvLuaGame::lGetGreatWorkTooltip(lua_State *)
- CvLuaGame::lGetGreatWorkType(lua_State *)
- CvLuaGame::lGetHandicapType(lua_State *)
- CvLuaGame::lGetHolyCityForReligion(lua_State *)
- CvLuaGame::lGetImprovementUpgradeTime(lua_State *)
- CvLuaGame::lGetInitLand(lua_State *)
- CvLuaGame::lGetInitPopulation(lua_State *)
- CvLuaGame::lGetInitTech(lua_State *)
- CvLuaGame::lGetInitWonders(lua_State *)
- CvLuaGame::lGetLeague(lua_State *)
- CvLuaGame::lGetLongestCityConnectionPlots(lua_State *)
- CvLuaGame::lGetMaxCityElimination(lua_State *)
- CvLuaGame::lGetMaxPopulation(lua_State *)
- CvLuaGame::lGetMaxTurns(lua_State *)
- CvLuaGame::lGetMinimumFaithNextPantheon(lua_State *)
- CvLuaGame::lGetMinutesPlayed(lua_State *)
- CvLuaGame::lGetName(lua_State *)
- CvLuaGame::lGetNoNukesCount(lua_State *)
- CvLuaGame::lGetNukesExploded(lua_State *)
- CvLuaGame::lGetNumActiveLeagues(lua_State *)
- CvLuaGame::lGetNumAdvancedStartPoints(lua_State *)
- CvLuaGame::lGetNumArchaeologySites(lua_State *)
- CvLuaGame::lGetNumCities(lua_State *)
- CvLuaGame::lGetNumCitiesFollowing(lua_State *)
- CvLuaGame::lGetNumCitiesPolicyCostMod(lua_State *)
- CvLuaGame::lGetNumCitiesTechCostMod(lua_State *)
- CvLuaGame::lGetNumCivCities(lua_State *)
- CvLuaGame::lGetNumFollowers(lua_State *)
- CvLuaGame::lGetNumFreePolicies(lua_State *)
- CvLuaGame::lGetNumGameTurnActive(lua_State *)
- CvLuaGame::lGetNumHiddenArchaeologySites(lua_State *)
- CvLuaGame::lGetNumHumanPlayers(lua_State *)
- CvLuaGame::lGetNumLeaguesEverFounded(lua_State *)
- CvLuaGame::lGetNumReligionsFounded(lua_State *)
- CvLuaGame::lGetNumReligionsStillToFound(lua_State *)
- CvLuaGame::lGetNumReplayMessages(lua_State *)
- CvLuaGame::lGetNumResourceRequiredForBuilding(lua_State *)
- CvLuaGame::lGetNumResourceRequiredForUnit(lua_State *)
- CvLuaGame::lGetNumSequentialHumans(lua_State *)
- CvLuaGame::lGetNumVictoryVotesTallied(lua_State *)
- CvLuaGame::lGetNumVotesForTeam(lua_State *)
- CvLuaGame::lGetNumWorldWonders(lua_State *)
- CvLuaGame::lGetPausePlayer(lua_State *)
- CvLuaGame::lGetPeaceDuration(lua_State *)
- CvLuaGame::lGetPitbossTurnTime(lua_State *)
- CvLuaGame::lGetPlayerRank(lua_State *)
- CvLuaGame::lGetPlayerScore(lua_State *)
- CvLuaGame::lGetPreviousVoteCast(lua_State *)
- CvLuaGame::lGetProductionPerPopulation(lua_State *)
- CvLuaGame::lGetProjectCreatedCount(lua_State *)
- CvLuaGame::lGetRankPlayer(lua_State *)
- CvLuaGame::lGetRankTeam(lua_State *)
- CvLuaGame::lGetReligionName(lua_State *)
- CvLuaGame::lGetReplayInfo(lua_State *)
- CvLuaGame::lGetReplayMessage(lua_State *)
- CvLuaGame::lGetReplayMessages(lua_State *)
- CvLuaGame::lGetResearchAgreementCost(lua_State *)
- CvLuaGame::lGetResourceUsageType(lua_State *)
- CvLuaGame::lGetStartEra(lua_State *)
- CvLuaGame::lGetStartTurn(lua_State *)
- CvLuaGame::lGetStartYear(lua_State *)
- CvLuaGame::lGetSteamStat(lua_State *)
- CvLuaGame::lGetTargetScore(lua_State *)
- CvLuaGame::lGetTeamRank(lua_State *)
- CvLuaGame::lGetTeamScore(lua_State *)
- CvLuaGame::lGetTimeString(lua_State *)
- CvLuaGame::lGetTotalPopulation(lua_State *)
- CvLuaGame::lGetTradeRoute(lua_State *)
- CvLuaGame::lGetTurnsBetweenMinorCivElections(lua_State *)
- CvLuaGame::lGetTurnSlice(lua_State *)
- CvLuaGame::lGetTurnString(lua_State *)
- CvLuaGame::lGetTurnsUntilMinorCivElection(lua_State *)
- CvLuaGame::lGetTurnYear(lua_State *)
- CvLuaGame::lGetTutorialLevel(lua_State *)
- CvLuaGame::lGetUnitClassCreatedCount(lua_State *)
- CvLuaGame::lGetUnitCreatedCount(lua_State *)
- CvLuaGame::lGetUnitedNationsCountdown(lua_State *)
- CvLuaGame::lGetUnitUpgradesTo(lua_State *)
- CvLuaGame::lGetVariableCitySizeFromPopulation(lua_State *)
- CvLuaGame::lGetVictory(lua_State *)
- CvLuaGame::lGetVoteCast(lua_State *)
- CvLuaGame::lGetVotesNeededForDiploVictory(lua_State *)
- CvLuaGame::lGetWinner(lua_State *)
- CvLuaGame::lGetWinningTurn(lua_State *)
- CvLuaGame::lGetWorldNumCitiesUnhappinessPercent(lua_State *)
- CvLuaGame::lGoldenAgeLength(lua_State *)
- CvLuaGame::lHandleAction(lua_State *)
- CvLuaGame::lHasAdvisorMessageBeenSeen(lua_State *)
- CvLuaGame::lIsAchievementUnlocked(lua_State *)
- CvLuaGame::lIsBuildingClassMaxedOut(lua_State *)
- CvLuaGame::lIsBuildingEverActive(lua_State *)
- CvLuaGame::lIsBuildingRecommended(lua_State *)
- CvLuaGame::lIsCircumnavigated(lua_State *)
- CvLuaGame::lIsCivEverActive(lua_State *)
- CvLuaGame::lIsCombatWarned(lua_State *)
- CvLuaGame::lIsCustomModOption(lua_State *)
- CvLuaGame::lIsDebugMode(lua_State *)
- CvLuaGame::lIsEverAttackedTutorial(lua_State *)
- CvLuaGame::lIsEverRightClickMoved(lua_State *)
- CvLuaGame::lIsFinalInitialized(lua_State *)
- CvLuaGame::lIsGameMultiPlayer(lua_State *)
- CvLuaGame::lIsHotSeat(lua_State *)
- CvLuaGame::lIsInAdvancedStart(lua_State *)
- CvLuaGame::lIsInSomeReligion(lua_State *)
- CvLuaGame::lIsLeaderEverActive(lua_State *)
- CvLuaGame::lIsMPOption(lua_State *)
- CvLuaGame::lIsNetworkMultiPlayer(lua_State *)
- CvLuaGame::lIsNoNukes(lua_State *)
- CvLuaGame::lIsNukesValid(lua_State *)
- CvLuaGame::lIsOption(lua_State *)
- CvLuaGame::lIsPaused(lua_State *)
- CvLuaGame::lIsPbem(lua_State *)
- CvLuaGame::lIsPitboss(lua_State *)
- CvLuaGame::lIsProcessingMessages(lua_State *)
- CvLuaGame::lIsProjectMaxedOut(lua_State *)
- CvLuaGame::lIsProjectRecommended(lua_State *)
- CvLuaGame::lIsResolutionPassed(lua_State *)
- CvLuaGame::lIsScoreDirty(lua_State *)
- CvLuaGame::lIsSimultaneousTeamTurns(lua_State *)
- CvLuaGame::lIsSpecialUnitValid(lua_State *)
- CvLuaGame::lIsStaticTutorialActive(lua_State *)
- CvLuaGame::lIsTeamGame(lua_State *)
- CvLuaGame::lIsTechRecommended(lua_State *)
- CvLuaGame::lIsTutorialDebugging(lua_State *)
- CvLuaGame::lIsTutorialLogging(lua_State *)
- CvLuaGame::lIsUnitClassMaxedOut(lua_State *)
- CvLuaGame::lIsUnitedNationsActive(lua_State *)
- CvLuaGame::lIsUnitEverActive(lua_State *)
- CvLuaGame::lIsUnitRecommended(lua_State *)
- CvLuaGame::lIsVictoryValid(lua_State *)
- CvLuaGame::lMakeCircumnavigated(lua_State *)
- CvLuaGame::lMakeNukesValid(lua_State *)
- CvLuaGame::lMakeSpecialUnitValid(lua_State *)
- CvLuaGame::lMouseoverUnit(lua_State *)
- CvLuaGame::lRand(lua_State *)
- CvLuaGame::lReloadCustomModOptions(lua_State *)
- CvLuaGame::lReloadGameDataDefines(lua_State *)
- CvLuaGame::lReviveActivePlayer(lua_State *)
- CvLuaGame::lSaveReplay(lua_State *)
- CvLuaGame::lSelectedCitiesGameNetMessage(lua_State *)
- CvLuaGame::lSelectedUnit_SpeculativePopupTradeRoute_Display(lua_State *)
- CvLuaGame::lSelectedUnit_SpeculativePopupTradeRoute_Hide(lua_State *)
- CvLuaGame::lSelectionListGameNetMessage(lua_State *)
- CvLuaGame::lSelectionListMove(lua_State *)
- CvLuaGame::lSetActivePlayer(lua_State *)
- CvLuaGame::lSetAdvisorBadAttackInterrupt(lua_State *)
- CvLuaGame::lSetAdvisorCityAttackInterrupt(lua_State *)
- CvLuaGame::lSetAdvisorMessageHasBeenSeen(lua_State *)
- CvLuaGame::lSetAdvisorRecommenderCity(lua_State *)
- CvLuaGame::lSetAdvisorRecommenderTech(lua_State *)
- CvLuaGame::lSetAIAutoPlay(lua_State *)
- CvLuaGame::lSetCombatWarned(lua_State *)
- CvLuaGame::lSetDebugMode(lua_State *)
- CvLuaGame::lSetEstimateEndTurn(lua_State *)
- CvLuaGame::lSetEverRightClickMoved(lua_State *)
- CvLuaGame::lSetFounder(lua_State *)
- CvLuaGame::lSetGameState(lua_State *)
- CvLuaGame::lSetGameTurn(lua_State *)
- CvLuaGame::lSetHolyCity(lua_State *)
- CvLuaGame::lSetMaxCityElimination(lua_State *)
- CvLuaGame::lSetMaxTurns(lua_State *)
- CvLuaGame::lSetMinimumFaithNextPantheon(lua_State *)
- CvLuaGame::lSetName(lua_State *)
- CvLuaGame::lSetNumAdvancedStartPoints(lua_State *)
- CvLuaGame::lSetNumVotesForTeam(lua_State *)
- CvLuaGame::lSetOption(lua_State *)
- CvLuaGame::lSetPausePlayer(lua_State *)
- CvLuaGame::lSetPitbossTurnTime(lua_State *)
- CvLuaGame::lSetPlotExtraYield(lua_State *)
- CvLuaGame::lSetScoreDirty(lua_State *)
- CvLuaGame::lSetStartYear(lua_State *)
- CvLuaGame::lSetStaticTutorialActive(lua_State *)
- CvLuaGame::lSetTargetScore(lua_State *)
- CvLuaGame::lSetUnitedNationsCountdown(lua_State *)
- CvLuaGame::lSetVictoryValid(lua_State *)
- CvLuaGame::lSetWinner(lua_State *)
- CvLuaGame::lSpewTestEvents(lua_State *)
- CvLuaGame::lToggleDebugMode(lua_State *)
- CvLuaGame::lUpdateFOW(lua_State *)
- CvLuaGame::lUpdateScore(lua_State *)
- CvLuaGame::lVictoryDelay(lua_State *)
CvLuaStaticInstance::RegisterMethod