Hooks
static bool BeforeCvLuaGame_lIsEverAttackedTutorial(lua_State* L, int& result);static void AfterCvLuaGame_lIsEverAttackedTutorial(lua_State* L, int& result);static int ReplaceCvLuaGame_lIsEverAttackedTutorial(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lIsEverAttackedTutorial>(host, &BeforeCvLuaGame_lIsEverAttackedTutorial);CivRegisterAfter<CivHooks::CvLuaGame_lIsEverAttackedTutorial>(host, &AfterCvLuaGame_lIsEverAttackedTutorial);CivRegisterReplace<CivHooks::CvLuaGame_lIsEverAttackedTutorial>(host, &ReplaceCvLuaGame_lIsEverAttackedTutorial);