Hooks
static bool BeforeCvLuaGame_lSetAdvisorBadAttackInterrupt(lua_State* L, int& result);static void AfterCvLuaGame_lSetAdvisorBadAttackInterrupt(lua_State* L, int& result);static int ReplaceCvLuaGame_lSetAdvisorBadAttackInterrupt(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lSetAdvisorBadAttackInterrupt>(host, &BeforeCvLuaGame_lSetAdvisorBadAttackInterrupt);CivRegisterAfter<CivHooks::CvLuaGame_lSetAdvisorBadAttackInterrupt>(host, &AfterCvLuaGame_lSetAdvisorBadAttackInterrupt);CivRegisterReplace<CivHooks::CvLuaGame_lSetAdvisorBadAttackInterrupt>(host, &ReplaceCvLuaGame_lSetAdvisorBadAttackInterrupt);