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CvLuaGame::lGetUnitClassCreatedCount(lua_State *)

Defined in
Lua/CvLuaGame.cpp, line 1505
Class
CvLuaGame
Hook name
CivHooks::CvLuaGame_lGetUnitClassCreatedCount

Hooks

static bool BeforeCvLuaGame_lGetUnitClassCreatedCount(lua_State* L, int& result);static void AfterCvLuaGame_lGetUnitClassCreatedCount(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetUnitClassCreatedCount(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetUnitClassCreatedCount>(host, &BeforeCvLuaGame_lGetUnitClassCreatedCount);CivRegisterAfter<CivHooks::CvLuaGame_lGetUnitClassCreatedCount>(host, &AfterCvLuaGame_lGetUnitClassCreatedCount);CivRegisterReplace<CivHooks::CvLuaGame_lGetUnitClassCreatedCount>(host, &ReplaceCvLuaGame_lGetUnitClassCreatedCount);

Code

1504//int getUnitClassCreatedCount(UnitClassTypes eIndex);1505int CvLuaGame::lGetUnitClassCreatedCount(lua_State* L)1506{1507	return BasicLuaMethod(L, &CvGame::getUnitClassCreatedCount);1508}

Calls

Called by