Hooks
static bool BeforeCvLuaGame_lIsCombatWarned(lua_State* L, int& result);static void AfterCvLuaGame_lIsCombatWarned(lua_State* L, int& result);static int ReplaceCvLuaGame_lIsCombatWarned(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lIsCombatWarned>(host, &BeforeCvLuaGame_lIsCombatWarned);CivRegisterAfter<CivHooks::CvLuaGame_lIsCombatWarned>(host, &AfterCvLuaGame_lIsCombatWarned);CivRegisterReplace<CivHooks::CvLuaGame_lIsCombatWarned>(host, &ReplaceCvLuaGame_lIsCombatWarned);