CvLuaGame::lCanDoControl(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 1810
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_lCanDoControl
Hooks
static bool BeforeCvLuaGame_lCanDoControl(lua_State* L, int& result);static void AfterCvLuaGame_lCanDoControl(lua_State* L, int& result);static int ReplaceCvLuaGame_lCanDoControl(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lCanDoControl>(host, &BeforeCvLuaGame_lCanDoControl);CivRegisterAfter<CivHooks::CvLuaGame_lCanDoControl>(host, &AfterCvLuaGame_lCanDoControl);CivRegisterReplace<CivHooks::CvLuaGame_lCanDoControl>(host, &ReplaceCvLuaGame_lCanDoControl);
Code
1809//bool CanDoControl(ControlTypes eControl)1810int CvLuaGame::lCanDoControl(lua_State* L)1811{1812 return BasicLuaMethod(L, &CvGame::canDoControl);1813}
Calls
- CvGame::canDoControl(ControlTypes)
CvLuaMethodWrapper::BasicLuaMethod