CvLuaGame::lUpdateFOW(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 1216
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_lUpdateFOW
Hooks
static bool BeforeCvLuaGame_lUpdateFOW(lua_State* L, int& result);static void AfterCvLuaGame_lUpdateFOW(lua_State* L, int& result);static int ReplaceCvLuaGame_lUpdateFOW(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lUpdateFOW>(host, &BeforeCvLuaGame_lUpdateFOW);CivRegisterAfter<CivHooks::CvLuaGame_lUpdateFOW>(host, &AfterCvLuaGame_lUpdateFOW);CivRegisterReplace<CivHooks::CvLuaGame_lUpdateFOW>(host, &ReplaceCvLuaGame_lUpdateFOW);
Code
1215//void UpdateFOW();1216int CvLuaGame::lUpdateFOW(lua_State* L)1217{1218 return BasicLuaMethod(L, &CvGame::setFOW);1219}
Calls
- CvGame::setFOW(bool)
CvLuaMethodWrapper::BasicLuaMethod