Hooks
static bool BeforeCvLuaGame_lGetPausePlayer(lua_State* L, int& result);static void AfterCvLuaGame_lGetPausePlayer(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetPausePlayer(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetPausePlayer>(host, &BeforeCvLuaGame_lGetPausePlayer);CivRegisterAfter<CivHooks::CvLuaGame_lGetPausePlayer>(host, &AfterCvLuaGame_lGetPausePlayer);CivRegisterReplace<CivHooks::CvLuaGame_lGetPausePlayer>(host, &ReplaceCvLuaGame_lGetPausePlayer);