Hooks
static bool BeforeCvLuaGame_lGetPitbossTurnTime(lua_State* L, int& result);static void AfterCvLuaGame_lGetPitbossTurnTime(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetPitbossTurnTime(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetPitbossTurnTime>(host, &BeforeCvLuaGame_lGetPitbossTurnTime);CivRegisterAfter<CivHooks::CvLuaGame_lGetPitbossTurnTime>(host, &AfterCvLuaGame_lGetPitbossTurnTime);CivRegisterReplace<CivHooks::CvLuaGame_lGetPitbossTurnTime>(host, &ReplaceCvLuaGame_lGetPitbossTurnTime);