Hooks
static bool BeforeCvLuaGame_lSetUnitedNationsCountdown(lua_State* L, int& result);static void AfterCvLuaGame_lSetUnitedNationsCountdown(lua_State* L, int& result);static int ReplaceCvLuaGame_lSetUnitedNationsCountdown(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lSetUnitedNationsCountdown>(host, &BeforeCvLuaGame_lSetUnitedNationsCountdown);CivRegisterAfter<CivHooks::CvLuaGame_lSetUnitedNationsCountdown>(host, &AfterCvLuaGame_lSetUnitedNationsCountdown);CivRegisterReplace<CivHooks::CvLuaGame_lSetUnitedNationsCountdown>(host, &ReplaceCvLuaGame_lSetUnitedNationsCountdown);