Hooks
static bool BeforeCvLuaGame_lIsCircumnavigated(lua_State* L, int& result);static void AfterCvLuaGame_lIsCircumnavigated(lua_State* L, int& result);static int ReplaceCvLuaGame_lIsCircumnavigated(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lIsCircumnavigated>(host, &BeforeCvLuaGame_lIsCircumnavigated);CivRegisterAfter<CivHooks::CvLuaGame_lIsCircumnavigated>(host, &AfterCvLuaGame_lIsCircumnavigated);CivRegisterReplace<CivHooks::CvLuaGame_lIsCircumnavigated>(host, &ReplaceCvLuaGame_lIsCircumnavigated);