Hooks
static bool BeforeCvLuaGame_lGetNumLeaguesEverFounded(lua_State* L, int& result);static void AfterCvLuaGame_lGetNumLeaguesEverFounded(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetNumLeaguesEverFounded(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetNumLeaguesEverFounded>(host, &BeforeCvLuaGame_lGetNumLeaguesEverFounded);CivRegisterAfter<CivHooks::CvLuaGame_lGetNumLeaguesEverFounded>(host, &AfterCvLuaGame_lGetNumLeaguesEverFounded);CivRegisterReplace<CivHooks::CvLuaGame_lGetNumLeaguesEverFounded>(host, &ReplaceCvLuaGame_lGetNumLeaguesEverFounded);