Hooks
static bool BeforeCvLuaGame_lGetGreatWorkType(lua_State* L, int& result);static void AfterCvLuaGame_lGetGreatWorkType(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetGreatWorkType(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetGreatWorkType>(host, &BeforeCvLuaGame_lGetGreatWorkType);CivRegisterAfter<CivHooks::CvLuaGame_lGetGreatWorkType>(host, &AfterCvLuaGame_lGetGreatWorkType);CivRegisterReplace<CivHooks::CvLuaGame_lGetGreatWorkType>(host, &ReplaceCvLuaGame_lGetGreatWorkType);