Hooks
static bool BeforeCvLuaGame_lGetBestWondersPlayer(lua_State* L, int& result);static void AfterCvLuaGame_lGetBestWondersPlayer(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetBestWondersPlayer(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetBestWondersPlayer>(host, &BeforeCvLuaGame_lGetBestWondersPlayer);CivRegisterAfter<CivHooks::CvLuaGame_lGetBestWondersPlayer>(host, &AfterCvLuaGame_lGetBestWondersPlayer);CivRegisterReplace<CivHooks::CvLuaGame_lGetBestWondersPlayer>(host, &ReplaceCvLuaGame_lGetBestWondersPlayer);