Hooks
static bool BeforeCvLuaGame_lGetDiploResponse(lua_State* L, int& result);static void AfterCvLuaGame_lGetDiploResponse(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetDiploResponse(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetDiploResponse>(host, &BeforeCvLuaGame_lGetDiploResponse);CivRegisterAfter<CivHooks::CvLuaGame_lGetDiploResponse>(host, &AfterCvLuaGame_lGetDiploResponse);CivRegisterReplace<CivHooks::CvLuaGame_lGetDiploResponse>(host, &ReplaceCvLuaGame_lGetDiploResponse);
Code
712//string GetDiploResponse(leaderType, responseType)713int CvLuaGame::lGetDiploResponse(lua_State* L)714{715 CvGame& game = GC.getGame();716 const char* szLeaderType = luaL_checkstring(L, 1);717 const char* szResponseType = luaL_checkstring(L, 2);718719 Localization::String response720 = game.GetDiploResponse(szLeaderType, szResponseType, Localization::String::Empty, Localization::String::Empty);721722 lua_pushstring(L, response.toUTF8());723724 return 1;725}