CvLuaGame::lGetTurnYear(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 788
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_lGetTurnYear
Hooks
static bool BeforeCvLuaGame_lGetTurnYear(lua_State* L, int& result);static void AfterCvLuaGame_lGetTurnYear(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetTurnYear(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetTurnYear>(host, &BeforeCvLuaGame_lGetTurnYear);CivRegisterAfter<CivHooks::CvLuaGame_lGetTurnYear>(host, &AfterCvLuaGame_lGetTurnYear);CivRegisterReplace<CivHooks::CvLuaGame_lGetTurnYear>(host, &ReplaceCvLuaGame_lGetTurnYear);
Code
787//int getTurnYear(int iGameTurn);788int CvLuaGame::lGetTurnYear(lua_State* L)789{790 return BasicLuaMethod(L, &CvGame::getTurnYear);791}
Calls
- CvGame::getTurnYear(int)
CvLuaMethodWrapper::BasicLuaMethod