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CvLuaGame::lGetGreatWorkCreator(lua_State *)

Defined in
Lua/CvLuaGame.cpp, line 2855
Class
CvLuaGame
Hook name
CivHooks::CvLuaGame_lGetGreatWorkCreator

Hooks

static bool BeforeCvLuaGame_lGetGreatWorkCreator(lua_State* L, int& result);static void AfterCvLuaGame_lGetGreatWorkCreator(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetGreatWorkCreator(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetGreatWorkCreator>(host, &BeforeCvLuaGame_lGetGreatWorkCreator);CivRegisterAfter<CivHooks::CvLuaGame_lGetGreatWorkCreator>(host, &AfterCvLuaGame_lGetGreatWorkCreator);CivRegisterReplace<CivHooks::CvLuaGame_lGetGreatWorkCreator>(host, &ReplaceCvLuaGame_lGetGreatWorkCreator);

Code

2855int CvLuaGame::lGetGreatWorkCreator(lua_State* L)2856{2857	const int iIndex = lua_tointeger(L, 1);2858	if (iIndex < GC.getGame().GetGameCulture()->GetNumGreatWorks())2859	{2860		PlayerTypes ePlayer = GC.getGame().GetGameCulture()->GetGreatWorkCreator(iIndex);2861		lua_pushinteger(L, ePlayer);2862		return 1;2863	}2864	return 0;2865}

Calls

Called by