Hooks
static bool BeforeCvLuaGame_lCountTotalCivPower(lua_State* L, int& result);static void AfterCvLuaGame_lCountTotalCivPower(lua_State* L, int& result);static int ReplaceCvLuaGame_lCountTotalCivPower(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lCountTotalCivPower>(host, &BeforeCvLuaGame_lCountTotalCivPower);CivRegisterAfter<CivHooks::CvLuaGame_lCountTotalCivPower>(host, &AfterCvLuaGame_lCountTotalCivPower);CivRegisterReplace<CivHooks::CvLuaGame_lCountTotalCivPower>(host, &ReplaceCvLuaGame_lCountTotalCivPower);