Bazaar developer reference

CvLuaGame::lChangeMaxTurns(lua_State *)

Defined in
Lua/CvLuaGame.cpp, line 848
Class
CvLuaGame
Hook name
CivHooks::CvLuaGame_lChangeMaxTurns

Hooks

static bool BeforeCvLuaGame_lChangeMaxTurns(lua_State* L, int& result);static void AfterCvLuaGame_lChangeMaxTurns(lua_State* L, int& result);static int ReplaceCvLuaGame_lChangeMaxTurns(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lChangeMaxTurns>(host, &BeforeCvLuaGame_lChangeMaxTurns);CivRegisterAfter<CivHooks::CvLuaGame_lChangeMaxTurns>(host, &AfterCvLuaGame_lChangeMaxTurns);CivRegisterReplace<CivHooks::CvLuaGame_lChangeMaxTurns>(host, &ReplaceCvLuaGame_lChangeMaxTurns);

Code

847//void changeMaxTurns(int iChange);848int CvLuaGame::lChangeMaxTurns(lua_State* L)849{850	return BasicLuaMethod(L, &CvGame::changeMaxTurns);851}

Calls

Called by