CvLuaGame::lGetBuildingYieldModifier(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 2152
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_lGetBuildingYieldModifier
Hooks
static bool BeforeCvLuaGame_lGetBuildingYieldModifier(lua_State* L, int& result);static void AfterCvLuaGame_lGetBuildingYieldModifier(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetBuildingYieldModifier(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetBuildingYieldModifier>(host, &BeforeCvLuaGame_lGetBuildingYieldModifier);CivRegisterAfter<CivHooks::CvLuaGame_lGetBuildingYieldModifier>(host, &AfterCvLuaGame_lGetBuildingYieldModifier);CivRegisterReplace<CivHooks::CvLuaGame_lGetBuildingYieldModifier>(host, &ReplaceCvLuaGame_lGetBuildingYieldModifier);
Code
2152int CvLuaGame::lGetBuildingYieldModifier(lua_State* L)2153{2154 const BuildingTypes eBuilding = (BuildingTypes) luaL_checkint(L, 1);2155 const YieldTypes eYield = (YieldTypes) luaL_checkint(L, 2);21562157 CvBuildingEntry* pkBuildingInfo = GC.getBuildingInfo(eBuilding);2158 CvYieldInfo* pkYieldInfo = GC.getYieldInfo(eYield);21592160 int iYieldModifier = 0;2161 if(pkBuildingInfo && pkYieldInfo)2162 {2163 iYieldModifier= pkBuildingInfo->GetYieldModifier(eYield);2164 }21652166 lua_pushinteger(L, iYieldModifier);2167 return 1;2168}
Calls
- CvBuildingEntry::GetYieldModifier(int) const
- CvGlobals::getBuildingInfo(BuildingTypes)
- CvGlobals::getYieldInfo(YieldTypes)
lua_pushintegerluaL_checkinteger