CvLuaGame::lGetNumFollowers(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 2430
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_lGetNumFollowers
Hooks
static bool BeforeCvLuaGame_lGetNumFollowers(lua_State* L, int& result);static void AfterCvLuaGame_lGetNumFollowers(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetNumFollowers(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetNumFollowers>(host, &BeforeCvLuaGame_lGetNumFollowers);CivRegisterAfter<CivHooks::CvLuaGame_lGetNumFollowers>(host, &AfterCvLuaGame_lGetNumFollowers);CivRegisterReplace<CivHooks::CvLuaGame_lGetNumFollowers>(host, &ReplaceCvLuaGame_lGetNumFollowers);
Code
2430int CvLuaGame::lGetNumFollowers(lua_State* L)2431{2432 int iRtnValue;2433 ReligionTypes eReligion;2434 eReligion = (ReligionTypes)lua_tointeger(L, 1);2435 iRtnValue = GC.getGame().GetGameReligions()->GetNumFollowers(eReligion);2436 lua_pushinteger(L, iRtnValue);2437 return 1;2438}
Calls
- CvGame::GetGameReligions()
- CvGameReligions::GetNumFollowers(ReligionTypes) const
- CvGlobals::getGame()
lua_pushintegerlua_tointeger