Hooks
static bool BeforeCvLuaGame_lToggleDebugMode(lua_State* L, int& result);static void AfterCvLuaGame_lToggleDebugMode(lua_State* L, int& result);static int ReplaceCvLuaGame_lToggleDebugMode(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lToggleDebugMode>(host, &BeforeCvLuaGame_lToggleDebugMode);CivRegisterAfter<CivHooks::CvLuaGame_lToggleDebugMode>(host, &AfterCvLuaGame_lToggleDebugMode);CivRegisterReplace<CivHooks::CvLuaGame_lToggleDebugMode>(host, &ReplaceCvLuaGame_lToggleDebugMode);