Hooks
static bool BeforeCvLuaGame_lIsStaticTutorialActive(lua_State* L, int& result);static void AfterCvLuaGame_lIsStaticTutorialActive(lua_State* L, int& result);static int ReplaceCvLuaGame_lIsStaticTutorialActive(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lIsStaticTutorialActive>(host, &BeforeCvLuaGame_lIsStaticTutorialActive);CivRegisterAfter<CivHooks::CvLuaGame_lIsStaticTutorialActive>(host, &AfterCvLuaGame_lIsStaticTutorialActive);CivRegisterReplace<CivHooks::CvLuaGame_lIsStaticTutorialActive>(host, &ReplaceCvLuaGame_lIsStaticTutorialActive);