Hooks
static bool BeforeCvLuaGame_lGetBuildingClassCreatedCount(lua_State* L, int& result);static void AfterCvLuaGame_lGetBuildingClassCreatedCount(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetBuildingClassCreatedCount(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetBuildingClassCreatedCount>(host, &BeforeCvLuaGame_lGetBuildingClassCreatedCount);CivRegisterAfter<CivHooks::CvLuaGame_lGetBuildingClassCreatedCount>(host, &AfterCvLuaGame_lGetBuildingClassCreatedCount);CivRegisterReplace<CivHooks::CvLuaGame_lGetBuildingClassCreatedCount>(host, &ReplaceCvLuaGame_lGetBuildingClassCreatedCount);