Hooks
static bool BeforeCvLuaGame_lGetProjectCreatedCount(lua_State* L, int& result);static void AfterCvLuaGame_lGetProjectCreatedCount(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetProjectCreatedCount(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetProjectCreatedCount>(host, &BeforeCvLuaGame_lGetProjectCreatedCount);CivRegisterAfter<CivHooks::CvLuaGame_lGetProjectCreatedCount>(host, &AfterCvLuaGame_lGetProjectCreatedCount);CivRegisterReplace<CivHooks::CvLuaGame_lGetProjectCreatedCount>(host, &ReplaceCvLuaGame_lGetProjectCreatedCount);