Hooks
static bool BeforeCvLuaGame_lDoFromUIDiploEvent(lua_State* L, int& result);static void AfterCvLuaGame_lDoFromUIDiploEvent(lua_State* L, int& result);static int ReplaceCvLuaGame_lDoFromUIDiploEvent(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lDoFromUIDiploEvent>(host, &BeforeCvLuaGame_lDoFromUIDiploEvent);CivRegisterAfter<CivHooks::CvLuaGame_lDoFromUIDiploEvent>(host, &AfterCvLuaGame_lDoFromUIDiploEvent);CivRegisterReplace<CivHooks::CvLuaGame_lDoFromUIDiploEvent>(host, &ReplaceCvLuaGame_lDoFromUIDiploEvent);