Hooks
static bool BeforeCvLuaGame_lCountCivTeamsAlive(lua_State* L, int& result);static void AfterCvLuaGame_lCountCivTeamsAlive(lua_State* L, int& result);static int ReplaceCvLuaGame_lCountCivTeamsAlive(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lCountCivTeamsAlive>(host, &BeforeCvLuaGame_lCountCivTeamsAlive);CivRegisterAfter<CivHooks::CvLuaGame_lCountCivTeamsAlive>(host, &AfterCvLuaGame_lCountCivTeamsAlive);CivRegisterReplace<CivHooks::CvLuaGame_lCountCivTeamsAlive>(host, &ReplaceCvLuaGame_lCountCivTeamsAlive);