CvLuaGame::lDoControl(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 1816
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_lDoControl
Hooks
static bool BeforeCvLuaGame_lDoControl(lua_State* L, int& result);static void AfterCvLuaGame_lDoControl(lua_State* L, int& result);static int ReplaceCvLuaGame_lDoControl(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lDoControl>(host, &BeforeCvLuaGame_lDoControl);CivRegisterAfter<CivHooks::CvLuaGame_lDoControl>(host, &AfterCvLuaGame_lDoControl);CivRegisterReplace<CivHooks::CvLuaGame_lDoControl>(host, &ReplaceCvLuaGame_lDoControl);
Code
1815//void DoControl(ControlTypes eControl)1816int CvLuaGame::lDoControl(lua_State* L)1817{1818 return BasicLuaMethod(L, &CvGame::doControl);1819}
Calls
- CvGame::doControl(ControlTypes)
CvLuaMethodWrapper::BasicLuaMethod