Hooks
static bool BeforeCvLuaGame_lGetEstimateEndTurn(lua_State* L, int& result);static void AfterCvLuaGame_lGetEstimateEndTurn(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetEstimateEndTurn(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetEstimateEndTurn>(host, &BeforeCvLuaGame_lGetEstimateEndTurn);CivRegisterAfter<CivHooks::CvLuaGame_lGetEstimateEndTurn>(host, &AfterCvLuaGame_lGetEstimateEndTurn);CivRegisterReplace<CivHooks::CvLuaGame_lGetEstimateEndTurn>(host, &ReplaceCvLuaGame_lGetEstimateEndTurn);