Hooks
static bool BeforeCvLuaGame_lIsUnitedNationsActive(lua_State* L, int& result);static void AfterCvLuaGame_lIsUnitedNationsActive(lua_State* L, int& result);static int ReplaceCvLuaGame_lIsUnitedNationsActive(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lIsUnitedNationsActive>(host, &BeforeCvLuaGame_lIsUnitedNationsActive);CivRegisterAfter<CivHooks::CvLuaGame_lIsUnitedNationsActive>(host, &AfterCvLuaGame_lIsUnitedNationsActive);CivRegisterReplace<CivHooks::CvLuaGame_lIsUnitedNationsActive>(host, &ReplaceCvLuaGame_lIsUnitedNationsActive);