Hooks
static bool BeforeCvLuaGame_lGetActiveTeam(lua_State* L, int& result);static void AfterCvLuaGame_lGetActiveTeam(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetActiveTeam(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetActiveTeam>(host, &BeforeCvLuaGame_lGetActiveTeam);CivRegisterAfter<CivHooks::CvLuaGame_lGetActiveTeam>(host, &AfterCvLuaGame_lGetActiveTeam);CivRegisterReplace<CivHooks::CvLuaGame_lGetActiveTeam>(host, &ReplaceCvLuaGame_lGetActiveTeam);