Hooks
static bool BeforeCvLuaGame_lIsBuildingRecommended(lua_State* L, int& result);static void AfterCvLuaGame_lIsBuildingRecommended(lua_State* L, int& result);static int ReplaceCvLuaGame_lIsBuildingRecommended(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lIsBuildingRecommended>(host, &BeforeCvLuaGame_lIsBuildingRecommended);CivRegisterAfter<CivHooks::CvLuaGame_lIsBuildingRecommended>(host, &AfterCvLuaGame_lIsBuildingRecommended);CivRegisterReplace<CivHooks::CvLuaGame_lIsBuildingRecommended>(host, &ReplaceCvLuaGame_lIsBuildingRecommended);