Hooks
static bool BeforeCvLuaGame_lSetTargetScore(lua_State* L, int& result);static void AfterCvLuaGame_lSetTargetScore(lua_State* L, int& result);static int ReplaceCvLuaGame_lSetTargetScore(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lSetTargetScore>(host, &BeforeCvLuaGame_lSetTargetScore);CivRegisterAfter<CivHooks::CvLuaGame_lSetTargetScore>(host, &AfterCvLuaGame_lSetTargetScore);CivRegisterReplace<CivHooks::CvLuaGame_lSetTargetScore>(host, &ReplaceCvLuaGame_lSetTargetScore);