CvLuaGame::lIsScoreDirty(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 1168
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_lIsScoreDirty
Hooks
static bool BeforeCvLuaGame_lIsScoreDirty(lua_State* L, int& result);static void AfterCvLuaGame_lIsScoreDirty(lua_State* L, int& result);static int ReplaceCvLuaGame_lIsScoreDirty(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lIsScoreDirty>(host, &BeforeCvLuaGame_lIsScoreDirty);CivRegisterAfter<CivHooks::CvLuaGame_lIsScoreDirty>(host, &AfterCvLuaGame_lIsScoreDirty);CivRegisterReplace<CivHooks::CvLuaGame_lIsScoreDirty>(host, &ReplaceCvLuaGame_lIsScoreDirty);
Code
1167//bool isScoreDirty();1168int CvLuaGame::lIsScoreDirty(lua_State* L)1169{1170 return BasicLuaMethod(L, &CvGame::isScoreDirty);1171}
Calls
- CvGame::isScoreDirty() const
CvLuaMethodWrapper::BasicLuaMethod