CvLuaGame::lGetTeamScore(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 1459
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_lGetTeamScore
Hooks
static bool BeforeCvLuaGame_lGetTeamScore(lua_State* L, int& result);static void AfterCvLuaGame_lGetTeamScore(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetTeamScore(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetTeamScore>(host, &BeforeCvLuaGame_lGetTeamScore);CivRegisterAfter<CivHooks::CvLuaGame_lGetTeamScore>(host, &AfterCvLuaGame_lGetTeamScore);CivRegisterReplace<CivHooks::CvLuaGame_lGetTeamScore>(host, &ReplaceCvLuaGame_lGetTeamScore);
Code
1458//int getTeamScore(TeamTypes iIndex);1459int CvLuaGame::lGetTeamScore(lua_State* L)1460{1461 return BasicLuaMethod(L, &CvGame::getTeamScore);1462}
Calls
- CvGame::getTeamScore(TeamTypes) const
CvLuaMethodWrapper::BasicLuaMethod