Hooks
static bool BeforeCvLuaGame_lIsUnitRecommended(lua_State* L, int& result);static void AfterCvLuaGame_lIsUnitRecommended(lua_State* L, int& result);static int ReplaceCvLuaGame_lIsUnitRecommended(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lIsUnitRecommended>(host, &BeforeCvLuaGame_lIsUnitRecommended);CivRegisterAfter<CivHooks::CvLuaGame_lIsUnitRecommended>(host, &AfterCvLuaGame_lIsUnitRecommended);CivRegisterReplace<CivHooks::CvLuaGame_lIsUnitRecommended>(host, &ReplaceCvLuaGame_lIsUnitRecommended);