Hooks
static bool BeforeCvLuaGame_lIsInAdvancedStart(lua_State* L, int& result);static void AfterCvLuaGame_lIsInAdvancedStart(lua_State* L, int& result);static int ReplaceCvLuaGame_lIsInAdvancedStart(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lIsInAdvancedStart>(host, &BeforeCvLuaGame_lIsInAdvancedStart);CivRegisterAfter<CivHooks::CvLuaGame_lIsInAdvancedStart>(host, &AfterCvLuaGame_lIsInAdvancedStart);CivRegisterReplace<CivHooks::CvLuaGame_lIsInAdvancedStart>(host, &ReplaceCvLuaGame_lIsInAdvancedStart);