Hooks
static bool BeforeCvLuaGame_lSetAdvisorMessageHasBeenSeen(lua_State* L, int& result);static void AfterCvLuaGame_lSetAdvisorMessageHasBeenSeen(lua_State* L, int& result);static int ReplaceCvLuaGame_lSetAdvisorMessageHasBeenSeen(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lSetAdvisorMessageHasBeenSeen>(host, &BeforeCvLuaGame_lSetAdvisorMessageHasBeenSeen);CivRegisterAfter<CivHooks::CvLuaGame_lSetAdvisorMessageHasBeenSeen>(host, &AfterCvLuaGame_lSetAdvisorMessageHasBeenSeen);CivRegisterReplace<CivHooks::CvLuaGame_lSetAdvisorMessageHasBeenSeen>(host, &ReplaceCvLuaGame_lSetAdvisorMessageHasBeenSeen);