Hooks
static bool BeforeCvLuaGame_lGetNumCivCities(lua_State* L, int& result);static void AfterCvLuaGame_lGetNumCivCities(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetNumCivCities(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetNumCivCities>(host, &BeforeCvLuaGame_lGetNumCivCities);CivRegisterAfter<CivHooks::CvLuaGame_lGetNumCivCities>(host, &AfterCvLuaGame_lGetNumCivCities);CivRegisterReplace<CivHooks::CvLuaGame_lGetNumCivCities>(host, &ReplaceCvLuaGame_lGetNumCivCities);