Hooks
static bool BeforeCvLuaGame_lSetEverRightClickMoved(lua_State* L, int& result);static void AfterCvLuaGame_lSetEverRightClickMoved(lua_State* L, int& result);static int ReplaceCvLuaGame_lSetEverRightClickMoved(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lSetEverRightClickMoved>(host, &BeforeCvLuaGame_lSetEverRightClickMoved);CivRegisterAfter<CivHooks::CvLuaGame_lSetEverRightClickMoved>(host, &AfterCvLuaGame_lSetEverRightClickMoved);CivRegisterReplace<CivHooks::CvLuaGame_lSetEverRightClickMoved>(host, &ReplaceCvLuaGame_lSetEverRightClickMoved);